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Little Nightmares

Michael Thulin / Tarsier Games
Maestro, (45 min)
🔗 This program in Kompassi

There are certain things we must consider when creating levels or gameplay for Little Nightmares. In this talk I will go through a few examples, the core mechanics, the design process and some key takeaways from post-launch.

Maximum attendance: 4
Category: Muu ohjelmaTags: In EnglishRoom: Maestro