World of Darkness games such as Vampire: The Masquerade, Werewolf: The Apocalypse and Hunter: The Reckoning have been classics of the world of roleplaying since the Nineties. In this talk, Juhana Pettersson (lead developer for World of Darkness titles at Renegade Game Studios) explores the current 5th edition era, its history, design principles and ideas. Why are these games designed as they are, and what's the intended player experience?
The talk concludes with a peek at what's coming next in the World of Darkness.