A talk by Adam, Nina and about the potential of mutually beneficial relationships between larp, spectatorship and the moving image. What are some of the ethical concerns of making a co-created film? How can larp designers use a cameras presence as a designable surface which enhances the play experience? How do we take into account the different interests and criteria of various involved parties, such as funding bodies or hosting institutions, whilst still taking care of larpers? What are the specific qualities of larp that make it an interesting or compelling format for artists or filmmakers?
The Camera and Gaze
Johan, – (45 min)