Examining the Role of Competitive and Collaborative Mechanics in "A Meeting of Monarchs"
Introduction: This talk focuses on the divisive token mechanic employed in "A Meeting of Monarchs". This session aims to dissect the mechanic's impact on gameplay, player interaction, and the overall narrative and player experience, drawing from player feedback and broader theories of game design.
Objectives: To explore the integration of competitive elements in a collaborative play environment. To analyze the effectiveness of the token mechanic in enhancing or detracting from the larp experience. To discuss modifications and alternatives based on player feedback.