The fabled luxury galleon the Sun Dragon has arrived at the Rock of Bral, and its’ captain has declared to partake on a Cruise of Three Worlds. For the next month, the ship sails from wildspace to wildspace to visit three different wildspace systems and their primary worlds. Ferrying passengers both rich and powerful of a number of worlds, the opportunities in the ship are tremendous. But is everything as it seems on the ship? Why are the passengers constantly at each others' throats, and what dangers lurk in the wildspace of three worlds? A continuation adventure to Voyage of the Sun Dragon: the Bral Regatta. Attendance to the previous adventure is not mandatory.
Spelljammer: Voyage of the Sun Dragon: Cruise of the Three Worlds
Riku Yliviuhkola
Hall 3c (Pöytä 8), – (5 h)
RPG system: D&D 5th edition
Minimum attendance: 4
Hop in, hop out: No
Maximum attendance: 6