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The Secret Lives of Familiars

Pontus Talvikarhu
Room 316, – (3Ā h)
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You are familiars, that essential part of any dynamic wizarding duo. You all live in the wizards' tower. As a familiar, your typical day consists of magic, tummy rubs, and snacks. And knocking over the occasional alchemical experiment, because you must make a contribution to the work of wizarding. Your wizards have been on adventures before, but they are currently strangely overdue returning from their latest escapade.

Some of you have fur, some have scales, some have wings, but now you all share a problem. Namely, where have your wizards gone? After all, there is no food in the bowl! And that litter box isn't going to clean itself. Something has to be done, but what?

Maybe the wizards have gotten lost? Maybe something has happened to them? Needless to say, the hairless monkeys need your expert help!

Time to unite, and come to the rescue of your two-legged companions! I mean, after all, if they can do it, how hard can the whole adventuring thing be?

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Have you ever wondered what familiars get up to when the wizards and witches are not around? Find out in this whimsical story about magic, friendship, and hairballs, as you take the roles of various kinds of familiars who must find out why their wizarding folk have left the wizard tower (and more importantly, the food bowl!) empty.

The story will take you on a journey through a different world than you normally see. The familiars experience the world very differently from how human adventurers experience it, and they bring very different abilities to bear to interact with it.

This game is rules-lite, and has lots of exploration and social interaction. Familiars are small, and aren't fighters, so there is very little combat. At most the occasional nipping and scratching.

Program category: GamingRegistration: Electronic registration (Konsti)Other categorization: Beginner friendlyTarget audience: Fits all agesRevolving door game: Non-revolving doorLanguage: EnglishGame style: Light game styleGame style: Rules lightGame style: Story drivenGame style: Character drivenProgram topics: Roleplaying games