Have you ever tried to build a world for your story, game or campaign? And when you have, did you struggle with making things work out? Or did you read a book or watch a movie, but the world just didn’t make any sense? The writer probably wasn’t a geographer… But never fear, the solution is here and you can become an expert world builder in the form of this 1h 45min super packed lecture! Geography for world builders part 1: Physical environment guides you through how to structure the solid ground your characters are going to tread on and the factors that change it: water cycle and climate. So this lecture has all the cool stuff: volcanoes, earthquakes, never ending winters and glaciers the size of a continent! With examples from the real world and fantasy worlds told by a professional geographer!
Geography for world builders part 1: Physical environment
Valekivi
Room 203A, – (1 h 45 min)