What are the special characteristics of a software project for a LARP? Drawing on lessons from the 2019 and 2024 runs of the Odysseus sci‑fi LARP, this talk outlines what to consider when you start developing LARP software. It focuses on server architecture and maximizing impact with minimal effort, while also touching on client implementation, infrastructure, and integrations with lighting and sound systems.
Coding for LARP: Lessons learnt from Odysseus
Sampo Juustila
Room 206, – (45 min)