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Magic Systems: from Tabletop to Digital

(45 min)
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From early D&D to free form indie experiments, magic systems have always challenged our conceptual and technical limits. With roots as diverse as linguistics, occultism, formal logic, and pseudo-physics, we'll take a look at what makes or breaks these systems for implementing in a digital game.

Amos Johan Persson is a published indie RPG author and video game design student. Currently in a love-hate relationship with c++.

Category: Puheohjelma: esitelmä / PresentationRoom: Sali 207